CV

Nathaniel Joseph

Education

  • 2021 - now
    Bachelor of Science, CE&CS
    University of Miami, Coral Gables, Florida
    • Double major in Computer Engineering and Computer Science
    • Minor in Communication
    • 3.3 GPA
  • 2017 - 2021
    High school diploma
    St. John the Baptist Diocesan High School, West Islip, New York
    • 4.0 GPA
    • Varsity Football & Track and Field
    • Spanish Honor Society

Experience

  • 05/2023 - now
    Full-stack Software Engineer
    University of Miami Frost Institute for Data Science and Computing, Coral Gables, Florida
    • Applied system design principles to model a scalable, reliable, and performative system for an application using modern frameworks.
    • Demonstrated a willingness to pivot and adapt design decisions in response to evolving business needs and technological advancements.
    • Collaborate with team members to develop and implement innovative solutions to optimize system performance and user experience.
  • Fall 2023
    XR Software Engineer
    University of Miami Frost IDSC XR Studio, Coral Gables, Florida
    • Pioneered an augmented reality application for ophthalmoscopy, allowing practitioners to practice eye examinations without the need of an in-person consultation.
    • Demonstrated exceptional innovation by successfully overcoming technical challenges related to image processing, AR integration, and user interface design.
    • Developed the AR ophthalmoscopy application independently, showcasing exceptional initiative, self-motivation, and problem-solving skills.
    • Proactively maintained the application's framework versions, ensuring compatibility with the latest advancements in AR technology to enhance the app's performance, security, and user experience.
  • 04/2022 - 05/2023
    XR Software Engineer
    University of Miami Information Technology Innovate Team, Coral Gables, Florida
    • Designed, developed, tested, and deployed augmented reality applications using Magic Leap headsets, Unity, and C# in an Agile workflow.
    • Gained proficiency in using MRTK and Unity MARS to create headset and mobile-based AR applications, respectively.
    • Lead developer of an iOS application that uses YOLOv8 computer vision technology to scan food and accurately return its macronutrient data with respect to portion size.
      • Uses a self-trained database of over 120 thousand food images with hundreds of food options that are scannable, accurate, and allows for user data correction.
  • Summer 2022
    Software Engineer Intern
    X Reality Factory, Miami, Florida
    • Utilized ArcGIS software to build an app with real-world raised-relief (3D) mapping capability for military and corporate use
    • Efficiently worked with textures, tiles, and the GPU to understand and take advantage of the inner workings of graphics, how map rendering works, and how/where data flows to/from the cache in map tiling software
    • Manipulated data in cache to overhaul existing obsolete map processing system on app for efficient use on spatial devices

Relevant Projects

  • Dec 2023
    Predator and Prey Game Optimization using MARLs
    • Using IQL, VDN, and QMIX to optimize and compare predator and prey games in a cops and robbers fashion. Comparison of training methods with different hyperparameters and network configurations.
  • Nov 2023
    ML/NN Vehicle Positioning and LoS/NLoS Signal Classification
    • Modeling and comparing ML and ANN-based approaches for vehicle positioning and line-of-sight signal classification using channel state information.
  • 07/2023-12/2023
    AR Ophthalmoscopy
    • An application that provides hands-on learning of eye conditions and observation methods through augmented reality.
  • 06/2022-now
    Calorie Checker
    • An innovative application that gives users the macronutrient information of food items by simply scanning them with their phone camera.

Skills and Expertise

  • Languages: C++, Python, C, C#, Assembly, VHDL, JavaScript, Bash, Java, HTML/CSS, SQL (Postgres)
  • Frameworks/Technologies: Apple ARKit, AWS/Azure, DE1-SoC Dev Kit, ESRI, Git, Google ARCore, Google AI Studio, iOS, Jira, Jupyter Notebook, Kali Linux, Keras, ModelSim, MRTK, .NET MAUI, PSpice, PyTorch, Quartus Prime, scikit-learn, Svelte, TensorFlow, Unity/MARS, UNIX, XCode, YOLO

Licenses and Certifications

Academic Interests and Coursework

  • Low Level Programming
    • Processors: Hardware, Software, and Interfacing
    • Systems Programming
    • Computer Operating Systems
    • Computer Organization and Design
  • AI/ML
    • Intro to Artificial Intelligence
    • Neural Networks
  • Software Engineering
    • In Progress: Software Engineering and Architecture
    • In Progress: Software Design and Verification
    • In Progress: Database Design and Management
  • Hardware Engineering
    • Electrical Circuit Theory
    • Electronics
    • Logic Design
    • (Structured) Digital Design
  • Broad Technological Interests
    • Data Structures and Algorithms
    • Augmented Reality
    • Introduction to Cybersecurity
    • In Progress: Quantum Computing
    • In Progress: Theory of Computing
  • Other Academic Interests
    • Communication Theory
    • Introduction to Digital Filmmaking
    • Philosophy of Space and Time
    • Persuasion
    • Cinematic Arts Industry Insider

Extracurricular Activities

  • Clubs
    • Senator, National Society of Black Engineers
    • Google Developer Students Club
    • Caribbean Students Association
    • Boxing Club
  • Affiliations
    • Vice President of Technical Development, Kappa Theta Pi Fraternity, Sigma Chapter
    • Pi Kappa Phi Fraternity, Alpha Chi Chapter
    • ColorStack
    • eMerge Americas, 2022 and 2023 Attendee
    • Live! 360, Orlando, Florida, 2022 Attendee, AI Track

Additional Information

  • Other Languages: English (native), Haitian Creole (fluent), Spanish (fluent), American Sign Language (proficient)
  • Personal Interests: Vinyl collecting, manga, social activities, basketball, football, MMA, esports, chess, DJing