Education
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2021 - now
Bachelor of Science, CE&CS
University of Miami, Coral Gables, Florida
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Double major in Computer Engineering and Computer Science
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Minor in Communication
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3.3 GPA
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2017 - 2021
High school diploma
St. John the Baptist Diocesan High School, West Islip, New York
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4.0 GPA
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Varsity Football & Track and Field
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Spanish Honor Society
Experience
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05/2023 - now
Full-stack Software Engineer
University of Miami Frost Institute for Data Science and Computing, Coral Gables, Florida
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Applied system design principles to model a scalable, reliable, and performative system for an application using modern frameworks.
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Demonstrated a willingness to pivot and adapt design decisions in response to evolving business needs and technological advancements.
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Collaborate with team members to develop and implement innovative solutions to optimize system performance and user experience.
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Fall 2023
XR Software Engineer
University of Miami Frost IDSC XR Studio, Coral Gables, Florida
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Pioneered an augmented reality application for ophthalmoscopy, allowing practitioners to practice eye examinations without the need of an in-person consultation.
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Demonstrated exceptional innovation by successfully overcoming technical challenges related to image processing, AR integration, and user interface design.
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Developed the AR ophthalmoscopy application independently, showcasing exceptional initiative, self-motivation, and problem-solving skills.
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Proactively maintained the application's framework versions, ensuring compatibility with the latest advancements in AR technology to enhance the app's performance, security, and user experience.
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04/2022 - 05/2023
XR Software Engineer
University of Miami Information Technology Innovate Team, Coral Gables, Florida
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Designed, developed, tested, and deployed augmented reality applications using Magic Leap headsets, Unity, and C# in an Agile workflow.
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Gained proficiency in using MRTK and Unity MARS to create headset and mobile-based AR applications, respectively.
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Lead developer of an iOS application that uses YOLOv8 computer vision technology to scan food and accurately return its macronutrient data with respect to portion size.
- Uses a self-trained database of over 120 thousand food images with hundreds of food options that are scannable, accurate, and allows for user data correction.
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Summer 2022
Software Engineer Intern
X Reality Factory, Miami, Florida
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Utilized ArcGIS software to build an app with real-world raised-relief (3D) mapping capability for military and corporate use
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Efficiently worked with textures, tiles, and the GPU to understand and take advantage of the inner workings of graphics, how map rendering works, and how/where data flows to/from the cache in map tiling software
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Manipulated data in cache to overhaul existing obsolete map processing system on app for efficient use on spatial devices
Relevant Projects
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Dec 2023
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Using IQL, VDN, and QMIX to optimize and compare predator and prey games in a cops and robbers fashion. Comparison of training methods with different hyperparameters and network configurations.
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Nov 2023
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Modeling and comparing ML and ANN-based approaches for vehicle positioning and line-of-sight signal classification using channel state information.
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07/2023-12/2023
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An application that provides hands-on learning of eye conditions and observation methods through augmented reality.
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06/2022-now
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An innovative application that gives users the macronutrient information of food items by simply scanning them with their phone camera.
Skills and Expertise
- Languages: C++, Python, C, C#, Assembly, VHDL, JavaScript, Bash, Java, HTML/CSS, SQL (Postgres)
- Frameworks/Technologies: Apple ARKit, AWS/Azure, DE1-SoC Dev Kit, ESRI, Git, Google ARCore, Google AI Studio, iOS, Jira, Jupyter Notebook, Kali Linux, Keras, ModelSim, MRTK, .NET MAUI, PSpice, PyTorch, Quartus Prime, scikit-learn, Svelte, TensorFlow, Unity/MARS, UNIX, XCode, YOLO
Licenses and Certifications
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06/2023
Google Cloud Skills Boost
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Academic Interests and Coursework
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Low Level Programming
- Processors: Hardware, Software, and Interfacing
- Systems Programming
- Computer Operating Systems
- Computer Organization and Design
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AI/ML
- Intro to Artificial Intelligence
- Neural Networks
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Software Engineering
- In Progress: Software Engineering and Architecture
- In Progress: Software Design and Verification
- In Progress: Database Design and Management
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Hardware Engineering
- Electrical Circuit Theory
- Electronics
- Logic Design
- (Structured) Digital Design
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Broad Technological Interests
- Data Structures and Algorithms
- Augmented Reality
- Introduction to Cybersecurity
- In Progress: Quantum Computing
- In Progress: Theory of Computing
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Other Academic Interests
- Communication Theory
- Introduction to Digital Filmmaking
- Philosophy of Space and Time
- Persuasion
- Cinematic Arts Industry Insider
Extracurricular Activities
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Clubs
- Senator, National Society of Black Engineers
- Google Developer Students Club
- Caribbean Students Association
- Boxing Club
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Affiliations
- Vice President of Technical Development, Kappa Theta Pi Fraternity, Sigma Chapter
- Pi Kappa Phi Fraternity, Alpha Chi Chapter
- ColorStack
- eMerge Americas, 2022 and 2023 Attendee
- Live! 360, Orlando, Florida, 2022 Attendee, AI Track
Additional Information
- Other Languages: English (native), Haitian Creole (fluent), Spanish (fluent), American Sign Language (proficient)
- Personal Interests: Vinyl collecting, manga, social activities, basketball, football, MMA, esports, chess, DJing